Vector and animation editor with a HTML5 backend

Design animated banners, movie clips and games.

Add interactivity with a Haxe language.

Use internal 2D editor and Blender.

Feel the power of the CreateJS framework for 2D

and ThreeJS for 3D objects.


  • Open and simple self-descriptive files format (XML)
  • Importing from Adobe Flash Documents (*.fla;*.xfl)
  • Vector graphics (based on edges, polygons and boolean operations)
  • Raster images in the Library and on the Scene (png/jpeg, rasterized svg)
  • Layers: groups, masks, tweens, guides
  • Effects: alpha, brightness, tint, advanced
  • Filters: Adjust Color, Blur, Drop Shadow, Glow
  • Linear and radial gradients, filling with a bitmap
  • Working with text on canvas (web fonts from local files and Google Fonts are supported)
  • Scale Mode support
  • Importing from SVG file format (*.svg)
  • Exporting into SVG file format (*.svg)
  • SpriteSheets / Texture Atlases in library (CreateJS/Zoe format is only supported for a while)
  • Generating Texture Atlases
  • Batch processing
  • Scripts support
  • Image & sound optimizations on publish
  • 3D objects support (rendering via ThreeJS)
  • ThreeJS support by CreateJS generator plugin
  • Blender 3D objects in the library (*.blend)
  • Haxe source code editor with autocompletion inside
  • Multi-document support
  • Generating project file for FlashDevelop
  • Plugin system (Filters, Importers, Exporters, Library Item Loaders)



Download latest version

Recent full featured and free

nanofl-4.0.3.exe for Windows XP+

Also, you can look at the version history

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