Vector and animation editor with a HTML5 backend

Design animated banners, movie clips and games.

Add interactivity with a Haxe language.

Use internal 2D vector editor for 2D and Blender for 3D.

Feel the power of the CreateJS framework for 2D graphics

and ThreeJS library for 3D objects.

What is NanoFL?

  • Image composer (add images into library and arrange them on the stage)
  • Animator (frame-based animation with key frames and guide lines)
  • Vector editor
  • Code editor


  • Share for Devices: test your application on Android device
  • Vector graphics (based on edges, polygons and boolean operations)
  • Raster images in the Library and on the Scene (png/jpeg, rasterized svg)
  • Layers: groups, masks, tweens, guides
  • Effects: alpha, brightness, tint, advanced
  • Filters: Adjust Color, Blur, Drop Shadow, Glow
  • Linear and radial gradients, filling with a bitmap
  • Working with text on canvas (web fonts from local files and Google Fonts are supported)
  • Importing from Adobe Flash Documents (*.fla;*.xfl)
  • Importing from SVG file format (*.svg)
  • Exporting into SVG file format (*.svg)
  • SpriteSheets / Texture Atlases in library (CreateJS/Zoe format is only supported for a while)
  • Generating Texture Atlases
  • Batch processing
  • Scripts support
  • Image & sound optimizations on publish
  • 3D objects support (rendering via ThreeJS)
  • Blender 3D objects in the library (*.blend)
  • Haxe source code editor with autocompletion inside
  • Generating project file for FlashDevelop
  • Open and simple self-descriptive files format (XML)
  • Plugin system (Filters, Importers, Exporters, Library Item Loaders)
  • Scale Mode support



Download latest version

Recent full featured and free

nanofl-4.1.2.exe for Windows 7+

Also, you can look at the version history

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